Posts by House Cat

Conception II- Turns out making babies is just kinda…alright.

Conception II

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Let me preface this review by saying I’ve always felt that if you’re looking to be offended by something, you more than likely will succeed in doing so. This relates to the Sony Vita game/Nintendo 3DS (I played Vita), Conception II, in that I’ve read many reviews decrying the “smutty dating sim” portions of the game dragging down the JRPG portions of the game and that if only the scandalous sim relationship portions of the game were removed, it would be an otherwise enjoyable RPG.

I’m here to say that’s entirely not true.

Conception II is not an RPG hampered by a dating sim, nor is it a dating sim hampered by an RPG, it’s a game that aims to be both at once, and each is inextricably linked to the other.

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ClaDun PSP -This is an addictive game

ClaDun- This is an RPG


With the lack of new JRPGs on the main consoles (thanks NoA, NamcoBandai), I’ve been going back and picking up things I may have missed on the handhelds to try to fill the void. In doing so I’ve found some rather…questionable choices in gaming, but also some real gems!

ClaDun, is one of the gems for sure.  A NIS game for the PSP, PSN download only, I tended to brush it out as a quickie game since I tend to find DL only content to be..less than their UMD released. But, being a NIS game, this couldn’t be farther from the truth and it was easily worth the download.

ClaDun, short for Classic Dungeon, is an old skool dungeon crawler with modern mechanics, focused on leveling, customizing and loot. If grinding and loot aren’t for you, I can’t imagine this game would be as it’s light, light, light  on story, heavy on DUNGEONS AND LOOT. What story there is is full of NIS charm and light hearted silliness but it’s obviously not the main draw of the game and honestly I found myself playing as back-story-less custom characters more often than the MC as their stats were better for my play style.

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Catherine PS3 -Love is Over-


It’s a Killer

So when Atlus announced Catherine, a game made by the Persona team but not a Persona game, fandom had mixed reactions. The majority supporting this direction and excited to see something new from their fave creative team, the minority bitching that Persona 5 should have taken priority, why branch out when you have a working formula?

I was on the fence, I love the Persona teams ideas, but a puzzle game? Eeeeeh, not my cup of tea. Would I be able to handle the challenge? Would I stick with it to see the end? I wasn’t sure, and I certainly wasn’t sure I’d like it, but given the team I’d give it a shot, and boy am I glad I did!

Catherine is at heart, an Atlus game. Meaning if you’re an Atlus fan you’ll find yourself in comfortable territory story-wise, charming characters in a bizzarro Earth world, real world problems with some less-than-real solutions. It’s ground they’ve covered before, but ground they know well and can do a lot with. For me the plot was the driving point of the game, I really wanted to find out what happened next, and the myriad of choices given to reach one of the 8 different endings were enough to entice multiple replays.

The move to older protagonists with older, adult problems, was a bonus for me, as an adult gamer. You can only play high school so many times once you’re done with high school before you’re left wanting something a little more relatable to your life. Catherine brings this in spades, marriage, children, commitment, job or family, pretty much everything you’ve had to, or will have to contemplate as an average working adult is covered, and for me, it made the game that much more fun. Do you answer the questions posed to you honestly, or do you answer them as you would in your perfect world?

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